#!/usr/bin/env bash name='directx-headers' release='2' version='1.611.0' url='https://github.com/microsoft/DirectX-Headers' description='DirectX headers for using D3D12' email='akarsu@protonmail.com' maintainer='akarsu' license=('MIT') source=("https://github.com/microsoft/DirectX-Headers/archive/refs/tags/v${version}.tar.gz") depends=() makedepends=() md5sums=('2907ab684e6a22cf91f6b7a137640b2a') group=(dev.util) uses=() arch=('x86_64') cd "DirectX-Headers"-$version setup () { meson setup build --prefix=/usr \ --libdir=/usr/lib64/ \ -Dbuild-test=false } build () { ninja -C build $jobs } package () { DESTDIR="$DESTDIR" ninja -C build install $jobs }